One of the players is sent out of the room, and the rest then agree upon some simple task for her to perform, such as moving a chair, touching an ornament, or finding some hidden object. She is then called in and some one begins to play the piano. If the performer plays very loudly the “seeker” knows that she is nowhere near the object she is to search for.
When the music is soft, then she knows she is very near, and when the music ceases altogether, she knows that she has found the object she was intended to look for or has found the task she is to perform.
Games for All Occasions by Mary E. Blain
Image © BohPhoto @ Flickr, Attribution