A row of chairs, facing alternately different ways, is placed through the centre of the room – a chair for every player except one.
Some one at the piano plays a lively air, first fast, then slow, very loud, then low – while the children march around the chairs without touching them, keeping time with the music. When the music suddenly stops, all rush for a seat. A chair must be taken away each time the marching recommences – until but two chairs remain, when the excitement becomes intense. The one who at the moment that the music ceases has the good fortune to seat himself or herself in the one chair remaining wins the game and perhaps a prize.
Games for All Occasions by Mary E. Blain
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